Giovani Magana
Senior Environment Artist at Respawn Entertainment
Giovani Magana is a Senior Environment Artist at Respawn Entertainment and has worked in the games industry for the past nine years. He has contributed to projects for studios including Skydance and Santa Monica Studio, with shipped titles such as God of War: Ragnarok, Star Wars Jedi: Survivor, and The Walking Dead.
Giovani primarily works in Unreal Engine for world-building, while using Substance Designer for organic sculpting, hard-surface modeling, and material creation. He also enjoys using Houdini as a flexible tool to create detailed assets and streamline workflows. His work as an environment artist has deepened his appreciation for nature and taught him to observe the real world closely.
Passionate about fantasy and sci-fi environments, Giovani loves creating both large architectural and organic elements as well as small props that tell stories through their unique details, combining imagination with realism to elevate immersive game worlds.
Giovani is a one-stop shop environment art machine! Dedicated and talented, and able to push the bar to achieve fidelity, which is not common in the game industry. From sculpting to hard-surface to layout, Giovani can do it all.
- Nate Stephens
Art Director at Respawn EntertainmentGiovani is one of the most talented, friendly, and dependable artists in the industry. He has a great eye for color, attention to detail, and the ambition to take everything he does to the next level.
- Nathan Lange
Senior Vehicle Artist at Cloud ImperiumAlways hard-working and dedicated, Giovani was one of the artists that I always had the confidence would produce high-quality work. His passion for art and his craft is very apparent.
- Jake Geiger
Enviornment Art Director at Insomniac Games












