Jose Borges
Senior Concept Artist at Tencent America, Lightspeed LA
Jose Borges is a passionate artist with a love for visual storytelling and design. He currently works as a Senior Concept Artist in the video game and film industry, specializing in environment, vehicle, and prop design.
His professional credits include Love Death + Robots, Call of Duty: Black Ops III, Call of Duty: Black Ops IV, Wonder Woman, Planet of the Apes, Ready Player One, Dimension 404, and many others. Most recently, he has been working with Tencent America at Lightspeed LA, helping develop a brand-new AAA gaming IP.
Jose is a fantastic concept artist! Working with him firsthand, I can say he pushes the pace and quality of everyone’s work around him. His greatest skill sets are his highly efficient workflows that allow him to create great designs at a rapid pace. For anyone who is looking for some of the best ways to create professional quality designs quickly and effectively, Jose is your guy.
- Nicholas Schumaker
Freelance Concept ArtistJose is an exemplary artist with a keen eye for efficiency and detail. On any project, big or small, you can count on Jose's expertise to push the envelope. There's always something to be learned from his effective and practical application of foundational knowledge and digital techniques.
- James Cheong
Senior Concept Artist at Lightspeed L.A.Jose’s ability to rapidly iterate and produce quality concepts is fantastic. Making great art is already hard enough, but doing so while solving complex problems and working within technical limitations makes it even more impressive.
- Matthew Mcauliffe
Senior Technical Artist at Lightspeed LAJose is very logical with his approach to art and works methodically through the images he paints. It’s always inspiring to see his work when I come across his desk.
- Daniel Kim
Lead VFX Artist at Lightspeed L.A.Jose’s ability to rapidly iterate and produce quality concepts is fantastic. Making great art is already hard enough, but doing so while solving complex problems and working within technical limitations makes it even more impressive.
- Matthew McAuliffe
Senior Technical Artist at NVIDIA










