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Rafael Grassetti

Art Director at Sony Santa Monica on God of War

Rafael Grassetti is an Art Director at Naughty Dog with over twenty years of experience in games, cinematic, and collectible design. He began his career in 2004 at advertising studios in Brazil before moving into freelance character art for cinematics, advertising, and the toy industry, working with companies including Hasbro, Marvel, and Ubisoft.


In 2011, Rafael relocated to Canada to join BioWare (EA) as a Senior Character Artist, contributing to the Mass Effect and Dragon Age franchises. He moved to California in 2013 to work at Sony (VASG) as Character Art Supervisor on titles such as Killzone: Shadow Fall, Infamous 3, and The Order: 1886. He later joined Santa Monica Studio, where he advanced from Principal Artist to Studio Art Director on the God of War series, and eventually served as Art Director for Netflix projects.


Rafael has contributed to over 70 projects across 15+ companies, with expertise spanning traditional and digital sculpting, modeling, rigging, animation, rendering, and art direction for characters, environments, and effects.