Sean Marino
Associate Art Director at Riot Games
Sean Marino is a seasoned Hard Surface Artist and Art Director with over a decade of experience in the video game industry. He specializes in crafting high-quality first-person weapons and hero vehicles for AAA titles, including Borderlands, Call of Duty, and Valorant.
Known for his iterative design approach, Sean excels at rapidly exploring creative ideas while maintaining polished, production-ready results. Beyond his work on games, he contributes to the artistic community through educational content, including tutorials such as creating a sci-fi pistol for games, helping other artists refine their hard surface modeling and design skills..











