Yohann Schepacz
Concept Artist and Illustrator
Yohann Schepacz is a French conceptual designer and illustrator renowned for his work in the film and video game industries. A lifelong passion for gaming, comics, nature, science, and art inspired him to teach himself how to draw and paint professionally. In his twenties, Yohann traveled extensively, working in diverse creative environments where he honed his design and illustration skills while exploring new cultures and artistic approaches.
In 2012, he relocated to Canada and joined Eidos Montreal, contributing to the visual development of titles such as Rise of the Tomb Raider, Shadow of the Tomb Raider, and Deus Ex: Mankind Divided, primarily as an environment concept artist. Since then, Yohann has pursued full-time freelancing and co-founded the outsourcing studio OXAN with his lifelong partner, Lian. Today, he works with a wide range of high-profile clients, including LionsGate, Disney, ArenaNet, Ubisoft, Guerrilla Games, Konami, and 20th Century Fox, delivering imaginative concept art and design for diverse projects across media.











